Marlon Vargas

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Classia

The ideal tool for before, during and after lessons

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Concept description

Date

2023

Purpose

Semester Project

Work

UX/UI Design

UX Research

Branding

Tools

Figma

Illustrator

Blender

Project Brief

i-Book: Development of a concept for digitalization in schools to optimize the learning process and/or teaching. Analysis of historical teaching methods, design of new user flows and development of a prototype with gamification elements. Target groups are teachers, students and educational institutions.

Research

During the research phase of the project, an educational advisor specialising in digitalisation in schools was consulted. The existing alternatives were examined to identify their strengths and weaknesses. Here are some examples:

Apple Classroom + Schoolwork

Google Classroom

Proprietary school platforms

Features

Research Description

Title

Title

Title

Process

The design phase involved the creation of an information architecture, user- & task-flows and wireframes. Here an example of an userflow:

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Branding

Typeface

Montserrat

#9A1F43

#F0F1F5

#20293C

Prototype

Description text about video

Result

Description text about video

Close up of the Classia App icon on a tablet
Close up of the Classia App icon on a tablet
Tablet on a desk showing the Classia App
Tablet on a desk showing the Classia App
Multiple screen examples of the Classia App
Multiple screen examples of the Classia App

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